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Tara Read
Immortalis Inc. Shadow Cartel
826
|
Posted - 2015.06.12 03:40:07 -
[1] - Quote
Question. So let's say my alt is a mission puller and I want to squad warp the combat toon to the mission at the same time. With these changes will we need to wait for the actual toon with the mission to land in the site before manually warping the combat character?
You said peronal as in dead space items etc. Just want some clarification.
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Tara Read
Immortalis Inc. Shadow Cartel
826
|
Posted - 2015.06.12 04:45:12 -
[2] - Quote
Personally I feel no justification for these changes as stated by others. Fleet warping is a mechanic designated to help members get on grid with targets quicker and to now deal with the cohesion of different ships warping at different speeds. While I think the thought is there I think in practice and applicability creates more headaches for content creators than CCP would like to admit.
Also in junction with probes, squad warps, etc this makes catching Supers in low sec nigh impossible with landing on grid, within point range, being able to catch one as it comes out of warp, moves through systems at very quick align speeds etc. All in all I seriously think these changes are terrible utterly disastrous when it comes to fleet positioning too.
If your warp in dies then it's pretty much akin to being off balance in a fight before it even begins and missed opportunities to capture or pounce upon targets unawares. And let's be frank here.
This is JUST another way for CCP to make competitive groups make more alts and accounts which means more profit for them. It also placea the burden upon FC's and content creators squarely on their shoulders again by making them multi box more accounts and do more things.
This isn't about having anoher player doing something useful. It's about another guy plexing or paying another 15 USD a month to cover another botched half baked idea at the behest of a few people who want this under the guise of "content". If anything this will stop people from wanting to even play with grid issues, fleet placement, establishing tackle, etc.
All in all CCP are shooting themselves in the foot. And let's not even start on the WH issues that CCP have pigeonholed groups into using since phoebe to traverse space.
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Tara Read
Immortalis Inc. Shadow Cartel
826
|
Posted - 2015.06.12 04:53:51 -
[3] - Quote
Querns wrote:Naglerr wrote: By constructing our fleet in a particular way and actively swapping fleet leadership roles when needed we can manage to achieve warpins on nearly all targets we want to engage. We heavily make use of fleet warps to bookmarks and probe returns as a method of pvp engagement generation. With the proposed changes our method of combat becomes completely not possible. Yes it is true that we can warp the scout on grid with the target, but that only doubles the time required to perform the same action that was previously possible with a reasonable level of efficiency and at greatly increased risk to our scanners. This will result in missed opportunities on targets for no observable gain in mechanics.
Adapt. Kills are not a commodity that you are owed -- they are a reward. If they become more difficult to acquire, the reward should be sweeter.
Oh shut up. This is a line of utter BS and you know it. People shouldn't be punished for CCP's constant grid issues. There's been dozens of times where you land off grid, out of place, out of position from a target. Mere seconds are what count in these types of positioning and execution.
As any FC worth their salt. It's yet again another account some poor bastard has to log in just to try and maintain some sort of fleet cohesion with constant grid issues. There's no "Grandmaster" difficultly level for putting up with terrible game mechanics and half baked ideas.
Go tout more H1Z1 advertising and leave Eve to the rest of us who give a ****.
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Tara Read
Immortalis Inc. Shadow Cartel
826
|
Posted - 2015.06.12 05:08:00 -
[4] - Quote
Maybe this is a bit of reflection but am I right in thinking that CCP have no clue what direction they want to take things in? It just seems to me from these terrible icons and "UI" changes without really any sort of trial and error (just dumping these in our laps as mini changes in small patches), to now these unwarranted grid and warping mechanics.
Why? I seriously fail to see the explicit reason why these things are paramount. I fail to see why CCP nerfs weapons platforms already niche instead of the ships themselves. And worst yet these changes are still implemented without any real sort of constructive changes.
What's the point? Are fleet mechanics broken? Is there a need to changes icons that have been around 11 years? Maybe CCP need to stop focusing on 20 dollar ship skins and making us purchase more accounts to circumvent terrible mechanics ideas. Hate to say it but there is no way on God's green earth I'm making a seventh account which I pay all for with money.
Maybe CCP needs to fix it's financial house instead of pigeonholing players and FC's into forcing us to continually multi box for stupid reasons. There's already people in my Alliance that have 4 or 5 accounts running doing multiple things. Adding another headache to people is just not worth it.
And NO CCP you won't get an actual separate player filling this role. Because no FC is stupid enough to trust another player to notch crucial fleet positioning or target tackle. Period.
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Tara Read
Immortalis Inc. Shadow Cartel
826
|
Posted - 2015.06.12 05:14:41 -
[5] - Quote
Querns wrote:Tara Read wrote:Querns wrote:Naglerr wrote: By constructing our fleet in a particular way and actively swapping fleet leadership roles when needed we can manage to achieve warpins on nearly all targets we want to engage. We heavily make use of fleet warps to bookmarks and probe returns as a method of pvp engagement generation. With the proposed changes our method of combat becomes completely not possible. Yes it is true that we can warp the scout on grid with the target, but that only doubles the time required to perform the same action that was previously possible with a reasonable level of efficiency and at greatly increased risk to our scanners. This will result in missed opportunities on targets for no observable gain in mechanics.
Adapt. Kills are not a commodity that you are owed -- they are a reward. If they become more difficult to acquire, the reward should be sweeter. Oh shut up. This is a line of utter BS and you know it. People shouldn't be punished for CCP's constant grid issues. There's been dozens of times where you land off grid, out of place, out of position from a target. Mere seconds are what count in these types of positioning and execution. As any FC worth their salt. It's yet again another account some poor bastard has to log in just to try and maintain some sort of fleet cohesion with constant grid issues. There's no "Grandmaster" difficultly level for putting up with terrible game mechanics and half baked ideas. Go tout more H1Z1 advertising and leave Eve to the rest of us who give a ****. Nice, a pithy throwaway line at the end. This is sure to increase the level of discourse! It's a little amusing to me that you see the change and immediately think, "aw man, now the FC has to multibox MORE accounts!" Did you consider delegating tasks to others? The FC doesn't have to be the only decision maker in the fleet. Also, if we're going to sink to the level of dragging in the alliance membership into the conversation -- consider that my alliance is generally considered to have the lowest skill level possible, when considering line members of fleets. As such, we can be said to rely on the FC far more than any other group in the game. Yet, all of the thought leaders of Goonswarm Federation are unilaterally in support of the change. Curious...
There's a difference between having 10000 F1 monkeys and a delegated few in small gang pvp to take on roles. The application of these ideas is foolish. It's another burden on small gang and core content creators. So again I call utter BS. Funny how you say "adapt" yet tout that the role can easily be passed on to other players.
Are you going to fill that role? Are you going to step up and be designated tackle *****? And when you fail and when you screw up a fleet position due to grid issues what then? I seriously doubt you'd fill this role. But for sake of argument I'll entertain the thought of some poor sap getting his ass chewed on TS for screwing the pooch due to these changes.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 05:34:08 -
[6] - Quote
Rowells wrote:Tara Read wrote:There's a difference between having 10000 F1 monkeys and a delegated few in small gang pvp to take on roles. The application of these ideas is foolish. It's another burden on small gang and core content creators. So again I call utter BS. Funny how you say "adapt" yet tout that the role can easily be passed on to other players.
Are you going to fill that role? Are you going to step up and be designated tackle *****? And when you fail and when you screw up a fleet position due to grid issues what then? I seriously doubt you'd fill this role. But for sake of argument I'll entertain the thought of some poor sap getting his ass chewed on TS for screwing the pooch due to these changes. seems like that is an issue with your leadership, and i highly recommend you get away from that. however from the looks of it, you fit in well.
Thanks for the compliment even if you meant it as an off the cuff insult. But see here's the disconnect. The reality is people fill many facets and roles in Alliances. In smaller Alliances these roles pass down to a few select people. Placing more burden on these people creates burn out and headaches that in turn create problems.
Every Alliance faces these things small gang not withstanding. But this isn't even really about small gang or low sec. If it were I'm certain yourself or a few select other personalities here wouldn't grace us with such estute opinions. At any rate, my opinion is very strong on these issues because it is but a small piece in the preverbial **** pie CCP is continually forcing down our throats rolling out baseless changes without any forethought or after sight.
I've heard not ONE person praise the icon changes. I've heard not one person like the UI changes. We've endured them because CCP throws them out in patches. And we've continually seen even at the begging of players to give us freedom with ship looks due to the skin bug that CCP is tight fisted as ever clutching every dammed penny since Incarna.
These changes are vieled nerfs to bombing runs that kick everyone else in the balls and their hidden profit generation. CCP isn't stupid. They know FC'a wil make designated grid alts due to these changes. They know they have to for fleets to even get into proper position.
It's all utterly rediculous. But thank you for such a thought-provoking post. I'll make sure to meditate and chew on each letter.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 05:41:33 -
[7] - Quote
Querns wrote:Tara Read wrote: There's a difference between having 10000 F1 monkeys and a delegated few in small gang pvp to take on roles. The application of these ideas is foolish. It's another burden on small gang and core content creators. So again I call utter BS. Funny how you say "adapt" yet tout that the role can easily be passed on to other players.
Are you going to fill that role? Are you going to step up and be designated tackle *****? And when you fail and when you screw up a fleet position due to grid issues what then? I seriously doubt you'd fill this role. But for sake of argument I'll entertain the thought of some poor sap getting his ass chewed on TS for screwing the pooch due to these changes.
Don't use the word "content" in this way when referring to Eve. It's a terrible mental shortcut that strips entire layers of player interaction away, leaving behind a pile of monkey filth. Adaptation to the change can mean learning to delegate tasks. Passing the role to another player does not somehow castrate the meaning of the term.
Delegate how? Please enlighten us on HOW delegating an unbroken mechanic is a GOOD thing. Please show us ALL why these changes are positive. All you are saying is that for the sake of increased effort and annoyance these changes are positive. That's your entire argument.
I've given context to several points that are true and backed by CCP's track record. Not to mention the aforementioned negative these changes create toward players wallets, player time, FC time delegation, fleet positioning, target elusion including low sec targets.
It's all there! But please show us on your MLP figurine where the bombing run touched you. I'm generally curious.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 05:43:40 -
[8] - Quote
Asuka Solo wrote:Delicious predominantly sub cap tears.
yum.
+1
As a Super and Cap pilot/owner I find this post stupid and insulting.
- Sincerely every other capital pilot in New Eden.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 06:02:47 -
[9] - Quote
Querns wrote:Tara Read wrote:Querns wrote:Tara Read wrote: There's a difference between having 10000 F1 monkeys and a delegated few in small gang pvp to take on roles. The application of these ideas is foolish. It's another burden on small gang and core content creators. So again I call utter BS. Funny how you say "adapt" yet tout that the role can easily be passed on to other players.
Are you going to fill that role? Are you going to step up and be designated tackle *****? And when you fail and when you screw up a fleet position due to grid issues what then? I seriously doubt you'd fill this role. But for sake of argument I'll entertain the thought of some poor sap getting his ass chewed on TS for screwing the pooch due to these changes.
Don't use the word "content" in this way when referring to Eve. It's a terrible mental shortcut that strips entire layers of player interaction away, leaving behind a pile of monkey filth. Adaptation to the change can mean learning to delegate tasks. Passing the role to another player does not somehow castrate the meaning of the term. Delegate how? Please enlighten us on HOW delegating an unbroken mechanic is a GOOD thing. Please show us ALL why these changes are positive. All you are saying is that for the sake of increased effort and annoyance these changes are positive. That's your entire argument. I've given context to several points that are true and backed by CCP's track record. Not to mention the aforementioned negative these changes create toward players wallets, player time, FC time delegation, fleet positioning, target elusion including low sec targets. You delegate the task of creating warp-ins to players in covops or interceptors. See the "I Was There" trailer for a fairly decent dramatization of this oddly foreign concept: https://www.youtube.com/watch?v=OSxSyv4LC1c
The changes may be annoying to you and the crutches upon which you rely to play eve, but they're positive for the game as a whole. Adapt.
How exactly is a fleet warp a crutch? Are you saying I am incapable of right clicking a name on my watch list and warping to them at a designated range? Because people do this already. You fail to see the stupidity in these changes because you cannot see the context of the problems they create which are many.
Also, if I may I play Eve in many different ways and many different situations. The battlefield and the tactics and strategies therein are fluid and constantly in motion. That's what makes Eve unique and sadly maybe it's only redeeming quality if this trend continues. The unknown. The enigma. The what "if". Every action has a reaction in Eve.
Every command, target, fitting, ship, strategy, convo, every detail can have a shift in the outcome of everything from battles to Alliances and Coalitions. Your very own Coalition owes it's successes and rise to power by the actions of one person. So please as someone who has played this game since 2004 do not sit here and lecture me on the virtues and reasons to "adapt." I've been doing it in this game for a long time.
You still have failed to give me a reason as to WHY these changes are positive. If you feel another role for a player to field is a potential good thing then come at it from that angle! And while the intention MAY be good. The execution so far has been terrible. IF anything this diminishes a players role: the FC. Or even worse creates an even greater difficulty for FC'a and content creators.
The negative implications out weight the good intentions these changes try to instill. That you cannot argue against and that is what over 20 pages of a majority of people here agree upon.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 06:05:26 -
[10] - Quote
Onslaughtor wrote:So I haven't really been able to play recently. :( so I cant really test this. But can you warp to missions at range without useing a fleetwarp? I am recalling you can't.
No you cannot. And that's another stickler. Not being able to warp at range risks you getting stuck on a beacon and killed. That's why squad warps by alts are essential. I've seen people die first hand getting stuck on a mission beacon.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 06:13:18 -
[11] - Quote
Rowells wrote:Tara Read wrote:Thanks for the compliment even if you meant it as an off the cuff insult. But see here's the disconnect. The reality is people fill many facets and roles in Alliances. In smaller Alliances these roles pass down to a few select people. Placing more burden on these people creates burn out and headaches that in turn create problems. The problem may then lie in the 'few select people' issue. No gameplay mechanic forces that. And certainly an FC telling his interceptor to move for a warp in isnt adding any more stress than having to run it himself. In a small alliance and even a corp, sometimes its best to trust some basic tasks to others.Heck, they could do that now and would be the better for it in terms of pressure. However, I see fairly little what this has to do with alliance leadership and roles. Unless your few FCs double double as officers and directors.
You still fail to give any of us here a positive answer why these changes are GOOD. Picking apart my posts is fine, but trying to tear at my argument from one angle isn't going to get you anywhere. There's also the issue of grid placement, targets getting away, fleet separation due to warp speed variations, survivability of the on grid warp in, landing on different grids due to mechanic issues, fleet movement during travel, squad warping at missions at range due to beacon issues, probing and tackle becoming nigh impossible for hunting low sec supers, designated "tackle" and possible fleet warp in DC'ing in Tidi leading to a fleet spread and out of place etc etc.
I can go on and keep giving reasons and possible issues with just one facet of these changes. But please go on about how it's clearly my misunderstanding or "lack of game skills" or my "alliances leadership" as your means for justification as to why your argument is valid.
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 06:23:01 -
[12] - Quote
Manfred Sideous wrote:Budrick3 wrote:
Poor attempt at saving face.
Rule of all holes, stop digging when you are in one.
Your embarrassing your alliance, the people that put faith in voting for you, and most of all, your embarrassing yourself.
Does this mean I am not gonna win a popularity contest ? Aww shucks im gutted really.
Weren't you elected to instill positive changes for a majority of the Eve Community? Or am I just being fickle thinking the CSM is supposed to do that.... I mean honestly. Didn't you guys take into consideration the myriad of problems this creates for people? Even if the intentions were good, the execution is utterly terrible. I mean really terrible.
Can't you guys come up with something better than this? I mean besides terrible icons and super skins for only half the titans at 35 USD a pop....
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Tara Read
Immortalis Inc. Shadow Cartel
827
|
Posted - 2015.06.12 06:37:11 -
[13] - Quote
Querns wrote:Tara Read wrote:Querns wrote:You delegate the task of creating warp-ins to players in covops or interceptors. See the "I Was There" trailer for a fairly decent dramatization of this oddly foreign concept: https://www.youtube.com/watch?v=OSxSyv4LC1c
The changes may be annoying to you and the crutches upon which you rely to play eve, but they're positive for the game as a whole. Adapt. How exactly is a fleet warp a crutch? Are you saying I am incapable of right clicking a name on my watch list and warping to them at a designated range? Because people do this already. You fail to see the stupidity in these changes because you cannot see the context of the problems they create which are many. Also, if I may I play Eve in many different ways and many different situations. The battlefield and the tactics and strategies therein are fluid and constantly in motion. That's what makes Eve unique and sadly maybe it's only redeeming quality if this trend continues. The unknown. The enigma. The what "if". Every action has a reaction in Eve. Every command, target, fitting, ship, strategy, convo, every detail can have a shift in the outcome of everything from battles to Alliances and Coalitions. Your very own Coalition owes it's successes and rise to power by the actions of one person. So please as someone who has played this game since 2004 do not sit here and lecture me on the virtues and reasons to "adapt." I've been doing it in this game for a long time. You still have failed to give me a reason as to WHY these changes are positive. If you feel another role for a player to field is a potential good thing then come at it from that angle! And while the intention MAY be good. The execution so far has been terrible. IF anything this diminishes a players role: the FC. Or even worse creates an even greater difficulty for FC'a and content creators. The negative implications out weight the good intentions these changes try to instill. That you cannot argue against and that is what over 20 pages of a majority of people here agree upon. There we go with the "majority" thing again. Length of forum thread does not dictate popularity due to the low patronage of the forums. This argument cheapens the position of anyone using it. You've also used the "content" word again, which is another loaded phrase. Thinking of Eve in terms of "content" puts blinkers on your ability to converse. I've given plenty of positive effects associated with this change -- the castration of the bomber meta, the potential revitalization of shield ships, increased effectiveness of travel interdiction, increased fleet roles for interceptors/covops, a higher skill ceiling for eve. If you don't like any of these, that's fine, but I find them to be overwhelmingly positive.
So you hate bombers. Gotcha. Jesus Christ that's a lot of words for "I hate being bombed!" And please stop trying to circlejerk yourself with these convoluted paragraphs of buzz words like "content" and "meta". It's beginning to sound like another propaganda Jim Jones cool aide fest that I have no intention of drinking.
If you have issues with bombers why not fix them? Why instead of screwing the pooch with everyone else CCP perhaps place warping or grid restrictions on bombers? Maybe make flying them more niche than making us all suffer for half baked fleet mechanics?
Oh of course. Instead of building a fire to keep the house warm CCP just sets the whole house on fire instead. Typical.
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Tara Read
Immortalis Inc. Shadow Cartel
828
|
Posted - 2015.06.12 06:38:56 -
[14] - Quote
Querns wrote:Tara Read wrote:Manfred Sideous wrote:Budrick3 wrote:
Poor attempt at saving face.
Rule of all holes, stop digging when you are in one.
Your embarrassing your alliance, the people that put faith in voting for you, and most of all, your embarrassing yourself.
Does this mean I am not gonna win a popularity contest ? Aww shucks im gutted really. Weren't you elected to instill positive changes for a majority of the Eve Community? Or am I just being fickle thinking the CSM is supposed to do that.... I mean honestly. Didn't you guys take into consideration the myriad of problems this creates for people? Even if the intentions were good, the execution is utterly terrible. I mean really terrible. Can't you guys come up with something better than this? I mean besides terrible icons and super skins for only half the titans at 35 USD a pop.... Your mistake was assuming that the CSM is a widespread popularity contest. Virtually no-one in Eve likes Goonswarm Federation, yet we consistently elect 2 candidates to the CSM. A CSM member who owes his spot to his confederates has little incentive to represent the player base as a whole. Don't like it? Vote next time.
Oh this is just too cute. If this is the fruits of the CSM's labour which is nothing but self posturing and positioning to bend CCP's ear then I have no interest. Period.
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Tara Read
Immortalis Inc. Shadow Cartel
828
|
Posted - 2015.06.12 06:42:45 -
[15] - Quote
Querns wrote:Tara Read wrote: So you hate bombers. Gotcha. Jesus Christ that's a lot of words for "I hate being bombed!" And please stop trying to circlejerk yourself with these convoluted paragraphs of buzz words like "content" and "meta". It's beginning to sound like another propaganda Jim Jones cool aide fest that I have no intention of drinking.
If you have issues with bombers why not fix them? Why instead of screwing the pooch with everyone else CCP perhaps place warping or grid restrictions on bombers? Maybe make flying them more niche than making us all suffer for half baked fleet mechanics?
Oh of course. Instead of building a fire to keep the house warm CCP just sets the whole house on fire instead. Typical.
I mean, I'm not a game designer, nor do I work for CCP, so I don't actually fix things. I don't even have a backchannel, nor even reliable access to the ears of a CSM member (for all the good THAT does one.) I just post words in a forum. Also, you're allowed to use terrible, nuance-destroying buzzwords like "content," but I can't use "meta?" What you consider "half-baked" I consider "crutch."
You are the one constantly coming back and trying to twist a Tolkien like description of the meaning meta to say you don't like bombing runs. It's utterly hilarious.
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Tara Read
Immortalis Inc. Shadow Cartel
829
|
Posted - 2015.06.12 06:47:18 -
[16] - Quote
Querns wrote:Tara Read wrote: Oh this is just too cute. If this is the fruits of the CSM's labour which is nothing but self posturing and positioning to bend CCP's ear then I have no interest. Period.
It's less that and more "having a group of confederates who will vote for you in excess of the amount of votes garnered by the disenfranchised masses of Eve." If you don't like the way this works, I strongly encourage you to actually vote next time, as I said before. Otherwise, you lose your purchase towards complaining about it. The CSM does not warp to your whims because you refuse to put forth even a token amount of effort towards changing it.
Token of effort? My dear friend and ignorant bloated bee you've gotten too fat on the sweet honey of complacency! If you'd only gone back a few years ago to the proosed gate mechanic changes and sentry proposals to low sec youd see ive been quite active and vocal in the past which resulted in those changes not happening.
It doesn't take a CSM vote to make things in New Eden change. Certainly not if it's just the same group of ankle biting pompous self indulged personalities that grace the likes of reddit and failheap. But hey. Typical mindset of the ignorant. If you don't vote for a candidate that doesn't hold your best interests in mind you have no right to complain.
Cute.
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Tara Read
Immortalis Inc. Shadow Cartel
829
|
Posted - 2015.06.12 06:49:12 -
[17] - Quote
Querns wrote:Tara Read wrote: You are the one constantly coming back and trying to twist a Tolkien like description of the meaning meta to say you don't like bombing runs. It's utterly hilarious.
Nah. I just think that with bombers castrated, the major detriments to fielding shield tanked ships are gone. In the current era of Ishtars and Tengus, it's a breath of fresh air.
So you want to fly an Ishtar. God I pity you so so much.
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Tara Read
Immortalis Inc. Shadow Cartel
829
|
Posted - 2015.06.12 06:54:04 -
[18] - Quote
Querns wrote:Tara Read wrote:Querns wrote:Tara Read wrote: Oh this is just too cute. If this is the fruits of the CSM's labour which is nothing but self posturing and positioning to bend CCP's ear then I have no interest. Period.
It's less that and more "having a group of confederates who will vote for you in excess of the amount of votes garnered by the disenfranchised masses of Eve." If you don't like the way this works, I strongly encourage you to actually vote next time, as I said before. Otherwise, you lose your purchase towards complaining about it. The CSM does not warp to your whims because you refuse to put forth even a token amount of effort towards changing it. Token of effort? My dear friend and ignorant bloated bee you've gotten too fat on the sweet honey of complacency! If you'd only gone back a few years ago to the posed gate mechanic changes and sentry proposals to low sec youd see ive been quite active and vocal in the past which resulted in those changes not happening. It doesn't take a CSM vote to make things in New Eden change. Certainly not if it's just the same group of ankle biting pompous self indulged personalities that grace the likes of reddit and failheap. But hey. Typical mindset of the ignorant. If you don't vote for a candidate that doesn't hold your best interests in mind you have no right to complain. Cute. If it doesn't take a CSM vote to make things in New Eden change, then why complain in the first place?
Because it's under the cheating of Bob and deva that the CSM was formed in the first place. A check and balance system. Now it's as selfish and twisted as anything else in Eve. Sure there's a handful of members who generally care. But there's those few sweet charitable personalities who are only in it for the agenda of their groups they ally with.
Not to hold CCP in check but to bend CCP to the changes THEY want. Case in point. These changes are clearly a vieled nerf to bombers and is just another account for someone to need to run.
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Tara Read
Immortalis Inc. Shadow Cartel
829
|
Posted - 2015.06.12 06:56:23 -
[19] - Quote
Querns wrote:Tara Read wrote:Querns wrote:Tara Read wrote: You are the one constantly coming back and trying to twist a Tolkien like description of the meaning meta to say you don't like bombing runs. It's utterly hilarious.
Nah. I just think that with bombers castrated, the major detriments to fielding shield tanked ships are gone. In the current era of Ishtars and Tengus, it's a breath of fresh air. So you want to fly an Ishtar. God I pity you so so much. This is pretty far afield of anything I was actually talking about. Also, I can fly an ishtar quite competently -- thanks for asking!
You complain about adapting and "skill", insult my skill as an Eve player, yet boast about flying an ishtar well. I think I wet myself just now laughing.
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Tara Read
Immortalis Inc. Shadow Cartel
833
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Posted - 2015.06.12 06:57:34 -
[20] - Quote
Ryno Caval wrote:So obviously my previous post was poking fun at everyone complaining. This is just going to be one of those things where everyone is gonna complain, its going to happen anyways. So rather than complain about it start practicing not relying on fleet warps. I mean it is really not an elegant solution or all that complicated. Most of the complaints I hear are totally fixable by just adapting. It'll be nice to actually have use for tactics and in fleets for everyone to be accountable for their own movements to strategic locations. I see a lot of stragglers or overly cocky players being killed in fire and not being able to blame the FC anymore. Yeah it's going to suck losing perches and other fun strategies that are incorporated now but I think this will allow for some interesting gameplay changes. I don't know if will be good, I don't know if it will be bad. All I know is all you can do is adapt and have fun with it. I honestly am excited to see what new methods of fighting people will have. Who knows maybe the days of endlessly cat and mouse PVP will end and there will be some actual brawling for a change. As far as the WH issues here is an idea if you scan something down pay attention to the star map tell your fleet to go to the nearest celestial and they will be on grid much faster same thing goes for bookmarks and other things like that. Maybe you take a couple of hits but if you are scanning SIGs in a WH you should have enough tank to last at least a few seconds and your fleet should have LOGI. As far as the insta-dock, if you are in a capital in a system you undocked in (cynos should always be lit at the insta-dock), you don't know to have an insta-dock, and you don't self warp you are a moron. Lastly, they learning curve may be steep but that is why there are different types of space, the game doesn't start you out in null-sec in a corporation that is part of an alliance that is part of a coalition that expects you to know what you are doing and have experience. You start in Empire space for a reason. There is a buffer between experienced players and new players obviously at times that buffer is broken and the new players learn rough lessons. The fun of EVE is learning the ins and outs and adapting to the changing dynamic.
Good god man its called a paragraph.
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Tara Read
Immortalis Inc. Shadow Cartel
833
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Posted - 2015.06.12 07:03:45 -
[21] - Quote
Manfred Sideous wrote:Tara Read wrote:Manfred Sideous wrote:Budrick3 wrote:
Poor attempt at saving face.
Rule of all holes, stop digging when you are in one.
Your embarrassing your alliance, the people that put faith in voting for you, and most of all, your embarrassing yourself.
Does this mean I am not gonna win a popularity contest ? Aww shucks im gutted really. Weren't you elected to instill positive changes for a majority of the Eve Community? Or am I just being fickle thinking the CSM is supposed to do that.... I mean honestly. Didn't you guys take into consideration the myriad of problems this creates for people? Even if the intentions were good, the execution is utterly terrible. I mean really terrible. Can't you guys come up with something better than this? I mean besides terrible icons and super skins for only half the titans at 35 USD a pop.... I mean we can suggest things and give feedback however at the end of the day its CCP who decides what goes in and what doesn't. With that said I wanted to see combat probing and bombers nerfed. This change accomplishes both. Is it exact optimum ? Thats subjective I have gotten lots of positive feedback and likes for my post in regards to the subject. However as normal it is usually those that are dissatisfied with a issue that are usually most vocal. Unfortunately with constraints of NDA sometimes its hard for CSM to explain positions clearly. Perhaps you don't feel this is a positive change but others do. I can remember a vocal portion of the community unhappy when the AOE doomsday was removed or when Jump Fatigue was added. I have to say I feel for CCP it is nigh impossible to please everyone all at the same time.
Phoebe was a necessity mainly due to the power projection your group had as a Super dominant force as well as others. But I digress. These changes are like cutting off ones foot to deal with trimming toe nails. Why not just deal with bombers directly? Why make the rest of us suffer with these changes? These are utterly rediculous in means and context.
All you are doing is placing more weight upon FC's and making people create more alts for nothing of benefit. I suggest you go to CCP and scrap this whole ordeal. If you want to nerf bombers deal with the platform directly. Not break an unbroken mechanic that already suffers from grid and placement issues.
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Tara Read
Immortalis Inc. Shadow Cartel
833
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Posted - 2015.06.12 07:04:44 -
[22] - Quote
Querns wrote:Tara Read wrote:Because it's under the cheating of Bob and deva that the CSM was formed in the first place. A check and balance system. Now it's as selfish and twisted as anything else in Eve. Sure there's a handful of members who generally care. But there's those few sweet charitable personalities who are only in it for the agenda of their groups they ally with.
Not to hold CCP in check but to bend CCP to the changes THEY want. Case in point. These changes are clearly a vieled nerf to bombers and is just another account for someone to need to run. As an aside, I love the utter helplessness betrayed by this post. The ability to influence the CSM's composition is in the hands of every individual, yet you are pre-abandoning the idea completely in lieu of posting tinfoil-coated nonsense. I'd find it sad if it wasn't so hilarious.
You know jet fuel can't melt steel beams right?
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Tara Read
Immortalis Inc. Shadow Cartel
846
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Posted - 2015.06.12 07:12:56 -
[23] - Quote
Manfred Sideous wrote:I am a FC I feel no extra weight from this change and if I did. I get volunteers from fleet to help me.
That's a terrible excuse Manfred. Come on.... so you expect other FC's to force other people to play fleet jockey or get another account. I rest my case.
Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org
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Tara Read
Immortalis Inc. Shadow Cartel
846
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Posted - 2015.06.12 07:23:10 -
[24] - Quote
Querns wrote:
I've never actually undocked in an ishtar! Check my killboard if you don't believe me. For whatever dumb reason, I happen to have Gallente Cruiser, Heavy Assault Ships, and Sentry Drone Operation all at rank five, so if I was so inclined, I feel like I'd operate the ship quite well. Haven't had a reason to do so, however -- Goonswarm Federation, in general, doesn't fly them outside of SIGs.
e: In PVP, anyways -- ishtars are very common PVE ships in Deklein.
So you say these changes will help shield doctrines from bombers... Yet never undocked in an Ishtar before. Okay....
Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org
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Tara Read
Immortalis Inc. Shadow Cartel
846
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Posted - 2015.06.12 07:24:21 -
[25] - Quote
Querns wrote:Tara Read wrote:Manfred Sideous wrote:I am a FC I feel no extra weight from this change and if I did. I get volunteers from fleet to help me. That's a terrible excuse Manfred. Come on.... so you expect other FC's to force other people to play fleet jockey or get another account. I rest my case. Far be it from people in the fleet actually having to contribute towards its success.
Implying you've even undocked and contributed towards something besides being on the ass end of a bombing run. You just stated you've never even undocked in an Ishtar yet speak as if well versed in shield doctrines....
Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org
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Tara Read
Immortalis Inc. Shadow Cartel
849
|
Posted - 2015.06.12 07:29:43 -
[26] - Quote
Querns wrote:Tara Read wrote:Querns wrote:
I've never actually undocked in an ishtar! Check my killboard if you don't believe me. For whatever dumb reason, I happen to have Gallente Cruiser, Heavy Assault Ships, and Sentry Drone Operation all at rank five, so if I was so inclined, I feel like I'd operate the ship quite well. Haven't had a reason to do so, however -- Goonswarm Federation, in general, doesn't fly them outside of SIGs.
e: In PVP, anyways -- ishtars are very common PVE ships in Deklein.
So you say these changes will help shield doctrines from bombers... Yet never undocked in an Ishtar before. Okay.... So first you denigrate me for thinking that I fly ishtars, now you denigrate me for not flying an ishtar? I am confused -- which one of these scenarios makes me better at Eve: Online?
You clearly railed me for speaking against the changes, berated my skill as an Eve player because I disagreed and made counter points. Then you boldly made assumptions about shield doctrines and their viability against bombing runs when I clearly stated fix bombers instead of this tripe.
And still you went on until you stuck your foot in your mouth about never even undocking in an Ishtar which tells me:
You are full of ****.
Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org
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Tara Read
Immortalis Inc. Shadow Cartel
849
|
Posted - 2015.06.12 07:45:12 -
[27] - Quote
Querns wrote:Tara Read wrote:Querns wrote:
I've never actually undocked in an ishtar! Check my killboard if you don't believe me. For whatever dumb reason, I happen to have Gallente Cruiser, Heavy Assault Ships, and Sentry Drone Operation all at rank five, so if I was so inclined, I feel like I'd operate the ship quite well. Haven't had a reason to do so, however -- Goonswarm Federation, in general, doesn't fly them outside of SIGs.
e: In PVP, anyways -- ishtars are very common PVE ships in Deklein.
So you say these changes will help shield doctrines from bombers... Yet never undocked in an Ishtar before. Okay.... So first you denigrate me for thinking that I fly ishtars, now you denigrate me for not flying an ishtar? I am confused -- which one of these scenarios makes me better at Eve: Online?
You were the one to first berate my skill at this game because I simply disagreed and gave counter points. Now you don't want to play this little game anymore? Point taken.
Visit my blog for all the latest in jeers and tears as well as news at http://hoistthecolors.org
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Tara Read
Immortalis Inc. Shadow Cartel
852
|
Posted - 2015.06.12 08:09:16 -
[28] - Quote
Manfred Sideous wrote:Tara Read wrote:Manfred Sideous wrote:I am a FC I feel no extra weight from this change and if I did. I get volunteers from fleet to help me. That's a terrible excuse Manfred. Come on.... so you expect other FC's to force other people to play fleet jockey or get another account. I rest my case. Teamwork its a alien concept I guess hey?
No but I guess working on actually adressing a bomber rebalance is an alien concept instead of rolling this garbage out and forcing it upon all of us.
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